Orks
Green Chaos – the loudest and most dangerous hooligans in the galaxy
Orcs are the wildest, largest and smelliest orcish race in the galaxy. Genetically bred for war, but completely saturated with anarchy and hooliganism. They live for battle and love anything that explodes, shoots or goes hard. Orcs are not subtle. Their logic is simple: more is always better, and bigger is always harder.
The Orcs build their war machines and weapons from scrap and stolen technology, and best of all, it often works only because the Orcs believe it will. This “Waaagh!” energy makes them unpredictable and often surprisingly effective on the battlefield.
From a gaming perspective:
- Playstyle: Aggressive close combat and mass superiority combined with insane firepower.
- Strengths: Huge unit numbers, powerful close combat, crazy vehicles and war machines.
- Challenges: Little armor and poor shooting accuracy, but quantity makes up for the shortcomings.
- Suitable for the player: Anyone who wants to play fast, fun and full on attacking directly at the enemy.
Features on the table:
- The Waaagh! rule gives a huge power boost on attack rounds.
- Mass units like Boyz and Nobz dominate close combat.
- Crazy vehicles and war machines like the Battlewagon, Deff Dread and Kill Rig.
- Special units like Stormboyz and Kommandos bring tactical variety with speed and surprising strike locations.
Painting and collecting:
The Orks offer endless possibilities for creativity. Each vehicle and weapon can be individually built, complete with scrap, shields, spikes, and quirky details. The army's bright colors, such as the classic green skin combined with red ("Cause red wunz go fasta!"), make each unit unique.





